[CentOS-devel] Distribution update and centosplus
philipwyett at blueyonder.co.uk
Fri Sep 1 23:25:55 UTC 2006
On Fri, 2006-09-01 at 06:17 -0500, Johnny Hughes wrote:
> On Fri, 2006-09-01 at 12:59 +0200, David Hrbáč wrote:
> > Jim Perrin napsal(a):
> > >
> > > The CentOS team is quite small and we're working on this for free.
> > > Donations of cash, hardware, and talent are welcome to help improve
> > > the project.
> > Well, I would call this 'marketing talks'. There's whole bunch of people
> > in this list trying to help and even offering the help. So please do not
> > cry the team is small.
> I won't comment on that as what I would say is not publicly acceptable.
> We have standards that we have to meet to get the packages out the door
> and testing that must be done.
> There is the issue of who gets the private key and how do we get group
> work time when we have people all over the world.
> There is the transfer time of ISOs so that others can review / test
> Building the packages takes 1-2 days ... testing them, installing them,
> comparing them to upstream packages, etc ... that takes time.
> > There's no rule how to became the CentOs
> > developer, as far I have not seen any invitation in lists even. I'm
> > trying to improve/push Centos with every my post.
> We are glad you want to help and we encourage it. How to become a
> member of the CentOS team is to ask.
> If you have an open source background (ie, have participated on help
> site, have worked on an opensource project in the past, etc.). If you
> want to help, answer questions in the forum, etc.
> How not to become a CentOS developer is to call one out on a public
> Johnny Hughes
As Johnny has stated to help CentOS, you only need to ask.
During the life of 4.3 I mentioned in IRC that I wanted to give CentOS
4.4 a new look unique to CentOS and asked for opinion on my idea. The
response was good and after discussion with Johnny, other CentOS devs
and other users who lurk in #centos-devel, I went away threw some
prototypes together and came back with them. Once folks were happy, I
made all the art and code changes and rolled new srpms, tested them and
when I was happy submitted them to Johnny. They then fell into the 4.4
beta and went through the normal process described to go into what is
now CentOS 4.4.
It's that easy to contribute if you want to.
More information about the CentOS-devel