<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Wed, Jan 29, 2014 at 6:43 AM, Karanbir Singh <span dir="ltr"><<a href="mailto:mail-lists@karan.org" target="_blank">mail-lists@karan.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Its important we are able to consolidate work being done by vairous<br>
people ( this might even be we ship with multiple artwork options! yay!<br>
).</blockquote><div> </div><div>I agree. This is one of the reasons artistic motifs (e.g., files holding graphic design in xcf and png format) and design models (e.g., files holding image properties in svgz format) were separated
inside the repository, and considered individual components. This separation makes possible for different people to provide
their own artwork contributions without compromising the models required
to cover an specific visual manifestation (e.g., anaconda, grub, etc.) that other people might provide after studying Red Hat's src.rpm files. Inside the repository it is possible to combine an infintive number of artistic motifs with an infinitive number of design models in arbitrary ways to achive consistent results.<br>
<br></div><div>Because the creation process of artistic motifs need so much interaction from the community, I would like to propose to use the wiki to share them, not the repository. Likewise, design models definition might be conceived in the wiki too and once ready carried down into the repository for implementation. The repository might be also packaged and distributed using rpm. So, anyone can download it and install it in their workstations. This way, it would be possible to distribute a predictable work environment for graphic designers and obtain different artworks based on the needs of The CentOS Project.<br>
<br></div><div>Presently, I'm consolitating the repository directory structure, automation scripts and their documentation. Probably, this is far from what we immediatly need for EL7, but it will grantee, I hope, a much more community environment in the future. Any suggestion is very welcome.<br>
</div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">I know Marcus has propose something already, and Tuomas Kuosmanen has<br>
put some thought and work into another -alarmingly similar- model.<br></blockquote><div><br></div><div>Yes :) and I want to thank them for it. I've been far for a while and I hadn't been able to concentrate myself on any artwork so far. The GIMP, however, has a very intersing plugin named Flame. It produces random patterns that combined with color contrasts, gradients and blurs might create beautiful effects that might save the day ;).<br>
</div><div><br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
Alain, it might be best if you were able to rebase to ensure<br>
<a href="http://git.centos.org" target="_blank">git.centos.org</a>'s artwork repo is marked upstream from yours, sharing<br>
metadata, so its possible to mergeback.<br></blockquote><div class="h5"><br>I agree and also find it very exciting. As soon as I see the artwork repo on <a href="http://git.centos.org">git.centos.org</a>, and my Internet access allows it, I will do it.<br>
<br></div><div class="h5">Best Regards.</div></div></div></div>