What is frustrating is that it runs fine after i reformat the box for about a month then it dies.
William Warren wrote:
Can anyone tell me what is causing htis by chance? I know it is the application. What's weird is i "fixed' it last time by reformatting the machine to stabilize this one app. Now after a month it crashes again....
Well the steam hlds has started randomaly crashing again.
CRASH: Tue Jan 25 17:23:58 EST 2005 Start Line: ./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -autoupdate +map cs_tiki -steamuser ***** -steampass ***** -pidfile hlds.1560.pid Using host libthread_db library "/lib/tls/libthread_db.so.1". Core was generated by `./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -'. Program terminated with signal 11, Segmentation fault. #0 0xb3aaaaab in ?? () #0 0xb3aaaaab in ?? () No symbol table info available. End of crash report
CRASH: Tue Jan 25 17:53:25 EST 2005 Start Line: ./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -autoupdate +map cs_tiki -steamuser ***** -steampass ***** -pidfile hlds.1560.pid Using host libthread_db library "/lib/tls/libthread_db.so.1". Core was generated by `./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -'. Program terminated with signal 11, Segmentation fault. #0 0xb3aaaaab in ?? () #0 0xb3aaaaab in ?? () No symbol table info available. End of crash report
CRASH: Tue Jan 25 18:56:47 EST 2005 Start Line: ./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -autoupdate +map cs_tiki -steamuser ***** -steampass ***** -pidfile hlds.1560.pid Using host libthread_db library "/lib/tls/libthread_db.so.1". Core was generated by `./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -'. Program terminated with signal 11, Segmentation fault. #0 0xb3aaaaab in ?? () #0 0xb3aaaaab in ?? () No symbol table info available. End of crash report
CRASH: Tue Jan 25 19:20:19 EST 2005 Start Line: ./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -autoupdate +map cs_tiki -steamuser ***** -steampass ***** -pidfile hlds.1560.pid Using host libthread_db library "/lib/tls/libthread_db.so.1". Core was generated by `./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -'. Program terminated with signal 11, Segmentation fault. #0 0xb3aaaaab in ?? () #0 0xb3aaaaab in ?? () No symbol table info available. End of crash report
CRASH: Tue Jan 25 19:24:14 EST 2005 Start Line: ./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -autoupdate +map cs_tiki -steamuser ***** -steampass ***** -pidfile hlds.1560.pid Using host libthread_db library "/lib/tls/libthread_db.so.1". Core was generated by `./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -'. Program terminated with signal 11, Segmentation fault. #0 0xb3aaaaab in ?? () #0 0xb3aaaaab in ?? () No symbol table info available. End of crash report
CRASH: Tue Jan 25 19:31:51 EST 2005 Start Line: ./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -autoupdate +map cs_tiki -steamuser ***** -steampass ***** -pidfile hlds.1560.pid Using host libthread_db library "/lib/tls/libthread_db.so.1". Core was generated by `./hlds_i686 -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -'. Program terminated with signal 11, Segmentation fault. #0 0xb3aaaaab in ?? () #0 0xb3aaaaab in ?? () No symbol table info available. End of crash report
here is the startup argument i am using:
screen -A -m -d -S hlds ./hlds_run -game cstrike -debug +ip 192.168.0.201 +port 27015 +maxplayers 11 -autoupdate +map cs_tiki -steamuser **** -steampass ****
Any ideas?
This is a p-4 1.4 ghz machine running CentOS 3.4 w/384 megs of pc-800 on a dedicated 4.3 gig hdd.