Hi all, >> as there are many changes in Anaconda (and not only there) I don't >> think our old artwork build infrastructure is capable of creating the >> necessary files. >> >> If I should take a look at what needs to be drawn, please point me to >> the packages/files that needs to be modified. > > On 5.x the modified packages were gdm, redhat-artwork, > desktop-backgrounds-basic and rhgb. There also seems to be a kde > package, which I cannot remember now. kdebase? kdelibs? > > What do we modify? This list is probably not complete, just what I can > think of at the moment: > > - gdm GDM is no longer themable like in the past. I can place a logo on top of the login box and change the wallpaper (using gconf). Luckily it makes use of the default wallpaper so this is not really necessary. > - kdm KDM is not that hard, KSplash makes use of the ksplashx engine. Going to dig into that. > - bootup (now rhgb, then plymouth) RHEL ships a cool circle theme which we could just use. It's GPL'ed so we only need to replace the logos > - backgrounds >From my observation the wallpapers are part of a package called redhat-logos. It contains most of the brands and icons, too. Should we perhaps split the wallpapers into a separate package? > - anaconda graphics Anaconda artwork changed a bit. It now has a top bar. This might be the hardest part. > - install slides (no idea if those are still supported *or* needed) no, just one static screen > - grub screen Jup :) Going to draw something on a black bg to keep in line with the black plymouth theme. > - remove the hat from the start menu and replace it with a CentOS logo > > We don't have our own Gnome or KDE theme in regard to window decorations > (afaics). I am going to start packaging that stuff and put it somewhere you can grab the srpms from. -- Greets Marcus