[CentOS-devel] Updating The CentOS Artwork Repository

Sat Aug 4 04:48:50 UTC 2012
Alain Reguera Delgado <alain.reguera at gmail.com>

Karanbir Singh wrote:
> Hi,
> 
> On 08/02/2012 03:03 AM, Alain Reguera Delgado wrote:
>> I already began to download a working copy of The CentOS Artwork
>> Repository with the intention of committing up the changes I've been
>> working on through these last 3 years and this way, put in place all the
>> information you need to test, verify and validate the work. I'm using a
>> slow commutated connection with an average speed of 5KB/s but things are
>> going on. I think the new directory structure should be online to the
>> end of this month, if everything goes as planned so far.
> 
> That sounds great! Is there anything that we can do to help with that
> 5KB/s situation ?

Being patience, if it is not much to ask. I don't think I could find 
something faster by now. This connection is very expensive and hard to 
maintain where I'm living at.

>> Once all the information be online and ready to be used, my plan is to
>> update the wiki page (http://wiki.centos.org/ArtWork) to introduce the
>> changes and the steps you need to follow in order to test the new
>> directory structure of The CentOS Artwork Repository. This info might
>> probably answer some of the questions laying around.
> 
> That sounds good. We are starting to redo the website and the content
> under there as well, so we might be able to use some of the Artwork
> things already done by you.

Nice. Most of my attention now is focused on centos-art.sh script and 
its documentation. However, there are already some artistic motifs 
inside the repository that could be useful.

It would be very convenient (in the sake of automation) if you could 
define all the images we need to re-brand or update, for each visual 
manifestation The CentOS Project is made of (e.g., Distributions, 
Websites, Promotions, etc.) in order to define their models inside the 
repository. Later, based on such models, graphic designers could create 
the artistic motifs that are applied to such models. The funny think 
here is that you can create several models and several artistic motifs 
and then apply them one another as you need. Everything is done with the 
centos-art.sh script which uses the directory structure that is being 
uploaded to https://projects.centos.org/svn/artwork/trunk/.

I would like to inform that the http://wiki.centos.org/ArtWork page was 
updated with some of these ideas and would appreciate if you check it 
and fix it as long as needed.

Best Regards,

-- 
Alain Reguera Delgado <alain.reguera at gmail.com>