William Warren wrote: > I have an hlds server on a CentOS 3.3 box with all the latest > updates. it is a p-4 1.4 ghz with 384 megs of pc-800 and no less > than 250 megs free at all times. Hlds has been crashing on me since > the latest updates. I am thinking it is hlds acting a fool but i > wanted to post here as well just to make sure. Here is the error. > > ./hlds_run: line 423: 5450 Segmentation fault $HL_CMD > > Using host libthread_db library "/lib/tls/libthread_db.so.1". > Core was generated by `./hlds_i686 -game cstrike +ip > 192.168.0.201 +port 27015 +maxplayers 11 -autoupd'. > Program terminated with signal 11, Segmentation fault. > #0 0xb74a0161 in ?? () > #0 0xb74a0161 in ?? () > End of crash report > > > > Program terminated with signal 11, Segmentation fault. > #0 0xb74a0161 in ?? () > #0 0xb74a0161 in ?? > End of crash report > > > Is this anything related to CentOS at all or is this purely an > application error? > > William I ran hlds for a long time until recently. I ran it on RHEL3 and down. I would not suspect the OS...I'd suspect the game server. Valve is always pushing out ill-tested updates. The server operator are always the ones to suffer. Mike